// curvyCorners 
// ---------------------------------------------------- 

window.onload = function()
{
      /*
      The new 'validTags' setting is optional and allows
      you to specify other HTML elements that curvyCorners
      can attempt to round.

      The value is comma separated list of html elements
      in lowercase.

      validTags: ["div", "form"]

      The above example would enable curvyCorners on FORM elements.
      */
      settingsTop = {
          tl: { radius: 10 },
          tr: { radius: 10 },
          bl: { radius: 0 },
          br: { radius: 0 },
          antiAlias: true,
          autoPad: true,
          validTags: ["div"]
      }
      settingsBottom = {
          tl: { radius: 0 },
          tr: { radius: 0 },
          bl: { radius: 10 },
          br: { radius: 10 },
          antiAlias: true,
          autoPad: true,
          validTags: ["div"]
      }
      settingsAll = {
          tl: { radius: 10 },
          tr: { radius: 10 },
          bl: { radius: 10 },
          br: { radius: 10 },
          antiAlias: true,
          autoPad: true,
          validTags: ["div"]
      }

      /*
      Usage:

      newCornersObj = new curvyCorners(settingsObj, classNameStr);
      newCornersObj = new curvyCorners(settingsObj, divObj1[, divObj2[, divObj3[, . . . [, divObjN]]]]);
      */
      var myBoxObject;

      myBoxObject = new curvyCorners(settingsTop, "myboxtop");
      myBoxObject.applyCornersToAll();

      myBoxObject = new curvyCorners(settingsBottom, "myboxbottom");
      myBoxObject.applyCornersToAll();
	  
	  myBoxObject = new curvyCorners(settingsAll, "myboxall");
      myBoxObject.applyCornersToAll();
}


 /****************************************************************
  *                                                              *
  *  curvyCorners                                                *
  *  ------------                                                *
  *                                                              *
  *  This script generates rounded corners for your divs.        *
  *                                                              *
  *  Version 1.2.9                                               *
  *  Copyright (c) 2006 Cameron Cooke                            *
  *  By: Cameron Cooke and Tim Hutchison.                        *
  *                                                              *
  *                                                              *
  *  Website: http://www.curvycorners.net                        *
  *  Email:   info@totalinfinity.com                             *
  *  Forum:   http://www.curvycorners.net/forum/                 *
  *                                                              *
  *                                                              *
  *  This library is free software; you can redistribute         *
  *  it and/or modify it under the terms of the GNU              *
  *  Lesser General Public License as published by the           *
  *  Free Software Foundation; either version 2.1 of the         *
  *  License, or (at your option) any later version.             *
  *                                                              *
  *  This library is distributed in the hope that it will        *
  *  be useful, but WITHOUT ANY WARRANTY; without even the       *
  *  implied warranty of MERCHANTABILITY or FITNESS FOR A        *
  *  PARTICULAR PURPOSE. See the GNU Lesser General Public       *
  *  License for more details.                                   *
  *                                                              *
  *  You should have received a copy of the GNU Lesser           *
  *  General Public License along with this library;             *
  *  Inc., 59 Temple Place, Suite 330, Boston,                   *
  *  MA 02111-1307 USA                                           *
  *                                                              *
  ****************************************************************/

  // Browser detection
  var isIE     = navigator.userAgent.toLowerCase().indexOf("msie") > -1;
  var isMoz    = document.implementation && document.implementation.createDocument;
  var isSafari = ((navigator.userAgent.toLowerCase().indexOf('safari')!=-1)&&(navigator.userAgent.toLowerCase().indexOf('mac')!=-1))?true:false;

  /*
  Usage:

  newCornersObj = new curvyCorners(settingsObj, "classNameStr");
  newCornersObj = new curvyCorners(settingsObj, divObj1[, divObj2[, divObj3[, . . . [, divObjN]]]]);
  */
  function curvyCorners()
  {
      // Check parameters
      if(typeof(arguments[0]) != "object") throw newCurvyError("First parameter of curvyCorners() must be an object.");
      if(typeof(arguments[1]) != "object" && typeof(arguments[1]) != "string") throw newCurvyError("Second parameter of curvyCorners() must be an object or a class name.");

      // Get object(s)
      if(typeof(arguments[1]) == "string")
      {
          // Get elements by class name
          var startIndex = 0;
          var boxCol = getElementsByClass(arguments[1]);
      }
      else
      {
          // Get objects
          var startIndex = 1;
          var boxCol = arguments;
      }

      // Create return collection/object
      var curvyCornersCol = new Array();

      // Create array of html elements that can have rounded corners
      if(arguments[0].validTags)
        var validElements = arguments[0].validTags;
      else
        var validElements = ["div"]; // Default

      // Loop through each argument
      for(var i = startIndex, j = boxCol.length; i < j; i++)
      {
          // Current element tag name
          var currentTag = boxCol[i].tagName.toLowerCase();

          if(inArray(validElements, currentTag) !== false)
          {
              curvyCornersCol[curvyCornersCol.length] = new curvyObject(arguments[0], boxCol[i]);
          }
      }

      this.objects = curvyCornersCol;

      // Applys the curvyCorners to all objects
      this.applyCornersToAll = function()
      {
          for(var x = 0, k = this.objects.length; x < k; x++)
          {
              this.objects[x].applyCorners();
          }
      }
  }

  // curvyCorners object (can be called directly)
  function curvyObject()
  {
      // Setup Globals
      this.box              = arguments[1];
      this.settings         = arguments[0];
      this.topContainer     = null;
      this.bottomContainer  = null;
      this.masterCorners    = new Array();
      this.contentDIV       = null;

      // Get box formatting details
      var boxHeight       = get_style(this.box, "height", "height");
      var boxWidth        = get_style(this.box, "width", "width");
      var borderWidth     = get_style(this.box, "borderTopWidth", "border-top-width");
      var borderColour    = get_style(this.box, "borderTopColor", "border-top-color");
      var boxColour       = get_style(this.box, "backgroundColor", "background-color");
      var backgroundImage = get_style(this.box, "backgroundImage", "background-image");
      var boxPosition     = get_style(this.box, "position", "position");
      var boxPadding      = get_style(this.box, "paddingTop", "padding-top");

      // Set formatting propertes
      this.boxHeight       = parseInt(((boxHeight != "" && boxHeight != "auto" && boxHeight.indexOf("%") == -1)? boxHeight.substring(0, boxHeight.indexOf("px")) : this.box.scrollHeight));
      this.boxWidth        = parseInt(((boxWidth != "" && boxWidth != "auto" && boxWidth.indexOf("%") == -1)? boxWidth.substring(0, boxWidth.indexOf("px")) : this.box.scrollWidth));
      this.borderWidth     = parseInt(((borderWidth != "" && borderWidth.indexOf("px") !== -1)? borderWidth.slice(0, borderWidth.indexOf("px")) : 0));
      this.boxColour       = format_colour(boxColour);
      this.boxPadding      = parseInt(((boxPadding != "" && boxPadding.indexOf("px") !== -1)? boxPadding.slice(0, boxPadding.indexOf("px")) : 0));
      this.borderColour    = format_colour(borderColour);
      this.borderString    = this.borderWidth + "px" + " solid " + this.borderColour;
      this.backgroundImage = ((backgroundImage != "none")? backgroundImage : "");
      this.boxContent      = this.box.innerHTML;

      // Make box relative if not already absolute and remove any padding
      if(boxPosition != "absolute") this.box.style.position = "relative";
      this.box.style.padding = "0px";

      // If IE and height and width are not set, we need to set width so that we get positioning
      if(isIE && boxWidth == "auto" && boxHeight == "auto") this.box.style.width = "100%";

      // Resize box so that it stays to the orignal height


      // Remove content if box is using autoPad
      if(this.settings.autoPad == true && this.boxPadding > 0)
        this.box.innerHTML = "";

      /*
      This method creates the corners and
      applies them to the div element.
      */
      this.applyCorners = function()
      {
          /*
          Create top and bottom containers.
          These will be used as a parent for the corners and bars.
          */
          for(var t = 0; t < 2; t++)
          {
              switch(t)
              {
                  // Top
                  case 0:

                      // Only build top bar if a top corner is to be draw
                      if(this.settings.tl || this.settings.tr)
                      {
                          var newMainContainer = document.createElement("DIV");
                          newMainContainer.style.width    = "100%";
                          newMainContainer.style.fontSize = "1px";
                          newMainContainer.style.overflow = "hidden";
                          newMainContainer.style.position = "absolute";
                          newMainContainer.style.paddingLeft  = this.borderWidth + "px";
                          newMainContainer.style.paddingRight = this.borderWidth + "px";
                          var topMaxRadius = Math.max(this.settings.tl ? this.settings.tl.radius : 0, this.settings.tr ? this.settings.tr.radius : 0);
                          newMainContainer.style.height = topMaxRadius + "px";
                          newMainContainer.style.top    = 0 - topMaxRadius + "px";
                          newMainContainer.style.left   = 0 - this.borderWidth + "px";
                          this.topContainer = this.box.appendChild(newMainContainer);
                      }
                      break;

                  // Bottom
                  case 1:

                      // Only build bottom bar if a top corner is to be draw
                      if(this.settings.bl || this.settings.br)
                      {
                          var newMainContainer = document.createElement("DIV");
                          newMainContainer.style.width    = "100%";
                          newMainContainer.style.fontSize = "1px";
                          newMainContainer.style.overflow = "hidden";
                          newMainContainer.style.position = "absolute";
                          newMainContainer.style.paddingLeft  = this.borderWidth + "px";
                          newMainContainer.style.paddingRight = this.borderWidth + "px";
                          var botMaxRadius = Math.max(this.settings.bl ? this.settings.bl.radius : 0, this.settings.br ? this.settings.br.radius : 0);
                          newMainContainer.style.height  = botMaxRadius + "px";
                          newMainContainer.style.bottom  =  0 - botMaxRadius + "px";
                          newMainContainer.style.left    =  0 - this.borderWidth + "px";
                          this.bottomContainer = this.box.appendChild(newMainContainer);
                      }
                      break;
              }
          }

          // Turn off current borders
          if(this.topContainer) this.box.style.borderTopWidth = "0px";
          if(this.bottomContainer) this.box.style.borderBottomWidth = "0px";

          // Create array of available corners
          var corners = ["tr", "tl", "br", "bl"];

          /*
          Loop for each corner
          */
          for(var i in corners)
          {
              // FIX for prototype lib
              if(i > -1 < 4)
              {
                  // Get current corner type from array
                  var cc = corners[i];

                  // Has the user requested the currentCorner be round?
                  if(!this.settings[cc])
                  {
                      // No
                      if(((cc == "tr" || cc == "tl") && this.topContainer != null) || ((cc == "br" || cc == "bl") && this.bottomContainer != null))
                      {
                          // We need to create a filler div to fill the space upto the next horzontal corner.
                          var newCorner = document.createElement("DIV");

                          // Setup corners properties
                          newCorner.style.position = "relative";
                          newCorner.style.fontSize = "1px";
                          newCorner.style.overflow = "hidden";

                          // Add background image?
                          if(this.backgroundImage == "")
                            newCorner.style.backgroundColor = this.boxColour;
                          else
                            newCorner.style.backgroundImage = this.backgroundImage;

                          switch(cc)
                          {
                              case "tl":
                                  newCorner.style.height      = topMaxRadius - this.borderWidth + "px";
                                  newCorner.style.marginRight = this.settings.tr.radius - (this.borderWidth*2) + "px";
                                  newCorner.style.borderLeft  = this.borderString;
                                  newCorner.style.borderTop   = this.borderString;
                                  newCorner.style.left        = -this.borderWidth + "px";
                                  break;

                              case "tr":
                                  newCorner.style.height      = topMaxRadius - this.borderWidth + "px";
                                  newCorner.style.marginLeft  = this.settings.tl.radius - (this.borderWidth*2) + "px";
                                  newCorner.style.borderRight = this.borderString;
                                  newCorner.style.borderTop   = this.borderString;
                                  newCorner.style.backgroundPosition  = "-" + (topMaxRadius + this.borderWidth) + "px 0px";
                                  newCorner.style.left        = this.borderWidth + "px";
                                  break;

                              case "bl":
                                  newCorner.style.height       = botMaxRadius - this.borderWidth + "px";
                                  newCorner.style.marginRight  = this.settings.br.radius - (this.borderWidth*2) + "px";
                                  newCorner.style.borderLeft   = this.borderString;
                                  newCorner.style.borderBottom = this.borderString;
                                  newCorner.style.left         = -this.borderWidth + "px";
                                  newCorner.style.backgroundPosition = "-" + (this.borderWidth) + "px -" + (this.boxHeight + (botMaxRadius + this.borderWidth)) + "px";
                                  break;

                              case "br":
                                  newCorner.style.height       = botMaxRadius - this.borderWidth + "px";
                                  newCorner.style.marginLeft   = this.settings.bl.radius - (this.borderWidth*2) + "px";
                                  newCorner.style.borderRight  = this.borderString;
                                  newCorner.style.borderBottom = this.borderString;
                                  newCorner.style.left         = this.borderWidth + "px"
                                  newCorner.style.backgroundPosition = "-" + (botMaxRadius + this.borderWidth) + "px -" + (this.boxHeight + (botMaxRadius + this.borderWidth)) + "px";
                                  break;
                          }
                      }
                  }
                  else
                  {
                      /*
                      PERFORMANCE NOTE:

                      If more than one corner is requested and a corner has been already
                      created for the same radius then that corner will be used as a master and cloned.
                      The pixel bars will then be repositioned to form the new corner type.
                      All new corners start as a bottom right corner.
                      */
                      if(this.masterCorners[this.settings[cc].radius])
                      {
                          // Create clone of the master corner
                          var newCorner = this.masterCorners[this.settings[cc].radius].cloneNode(true);
                      }
                      else
                      {
                          // Yes, we need to create a new corner
                          var newCorner = document.createElement("DIV");
                          newCorner.style.height = this.settings[cc].radius + "px";
                          newCorner.style.width  = this.settings[cc].radius + "px";
                          newCorner.style.position = "absolute";
                          newCorner.style.fontSize = "1px";
                          newCorner.style.overflow = "hidden";

                          // THE FOLLOWING BLOCK OF CODE CREATES A ROUNDED CORNER
                          // ---------------------------------------------------- TOP

                          // Get border radius
                          var borderRadius = parseInt(this.settings[cc].radius - this.borderWidth);

                          // Cycle the x-axis
                          for(var intx = 0, j = this.settings[cc].radius; intx < j; intx++)
                          {
                              // Calculate the value of y1 which identifies the pixels inside the border
                              if((intx +1) >= borderRadius)
                                var y1 = -1;
                              else
                                var y1 = (Math.floor(Math.sqrt(Math.pow(borderRadius, 2) - Math.pow((intx+1), 2))) - 1);

                              // Only calculate y2 and y3 if there is a border defined
                              if(borderRadius != j)
                              {
                                  if((intx) >= borderRadius)
                                    var y2 = -1;
                                  else
                                    var y2 = Math.ceil(Math.sqrt(Math.pow(borderRadius,2) - Math.pow(intx, 2)));

                                  if((intx+1) >= j)
                                    var y3 = -1;
                                  else
                                    var y3 = (Math.floor(Math.sqrt(Math.pow(j ,2) - Math.pow((intx+1), 2))) - 1);
                              }

                              // Calculate y4
                              if((intx) >= j)
                                var y4 = -1;
                              else
                                var y4 = Math.ceil(Math.sqrt(Math.pow(j ,2) - Math.pow(intx, 2)));

                              // Draw bar on inside of the border with foreground colour
                              if(y1 > -1) this.drawPixel(intx, 0, this.boxColour, 100, (y1+1), newCorner, -1, this.settings[cc].radius);

                              // Only draw border/foreground antialiased pixels and border if there is a border defined
                              if(borderRadius != j)
                              {
                                  // Cycle the y-axis
                                  for(var inty = (y1 + 1); inty < y2; inty++)
                                  {
                                      // Draw anti-alias pixels
                                      if(this.settings.antiAlias)
                                      {
                                          // For each of the pixels that need anti aliasing between the foreground and border colour draw single pixel divs
                                          if(this.backgroundImage != "")
                                          {
                                              var borderFract = (pixelFraction(intx, inty, borderRadius) * 100);

                                              if(borderFract < 30)
                                              {
										                                        this.drawPixel(intx, inty, this.borderColour, 100, 1, newCorner, 0, this.settings[cc].radius);
                                              }
									                                     else
                                              {
									                                         this.drawPixel(intx, inty, this.borderColour, 100, 1, newCorner, -1, this.settings[cc].radius);
                                              }
                                          }
                                          else
                                          {
                                              var pixelcolour = BlendColour(this.boxColour, this.borderColour, pixelFraction(intx, inty, borderRadius));
                                              this.drawPixel(intx, inty, pixelcolour, 100, 1, newCorner, 0, this.settings[cc].radius, cc);
                                          }
                                      }
                                  }

                                  // Draw bar for the border
                                  if(this.settings.antiAlias)
                                  {
                                      if(y3 >= y2)
                                      {
                                         if (y2 == -1) y2 = 0;
                                         this.drawPixel(intx, y2, this.borderColour, 100, (y3 - y2 + 1), newCorner, 0, 0);
                                      }
                                  }
                                  else
                                  {
                                      if(y3 >= y1)
                                      {
                                          this.drawPixel(intx, (y1 + 1), this.borderColour, 100, (y3 - y1), newCorner, 0, 0);
                                      }
                                  }

                                  // Set the colour for the outside curve
                                  var outsideColour = this.borderColour;
                              }
                              else
                              {
                                  // Set the coour for the outside curve
                                  var outsideColour = this.boxColour;
                                  var y3 = y1;
                              }

                              // Draw aa pixels?
                              if(this.settings.antiAlias)
                              {
                                  // Cycle the y-axis and draw the anti aliased pixels on the outside of the curve
                                  for(var inty = (y3 + 1); inty < y4; inty++)
                                  {
                                      // For each of the pixels that need anti aliasing between the foreground/border colour & background draw single pixel divs
                                      this.drawPixel(intx, inty, outsideColour, (pixelFraction(intx, inty , j) * 100), 1, newCorner, ((this.borderWidth > 0)? 0 : -1), this.settings[cc].radius);
                                  }
                              }
                          }

                          // END OF CORNER CREATION
                          // ---------------------------------------------------- END

                          // We now need to store the current corner in the masterConers array
                          this.masterCorners[this.settings[cc].radius] = newCorner.cloneNode(true);
                      }

                      /*
                      Now we have a new corner we need to reposition all the pixels unless
                      the current corner is the bottom right.
                      */
                      if(cc != "br")
                      {
                          // Loop through all children (pixel bars)
                          for(var t = 0, k = newCorner.childNodes.length; t < k; t++)
                          {
                              // Get current pixel bar
                              var pixelBar = newCorner.childNodes[t];

                              // Get current top and left properties
                              var pixelBarTop    = parseInt(pixelBar.style.top.substring(0, pixelBar.style.top.indexOf("px")));
                              var pixelBarLeft   = parseInt(pixelBar.style.left.substring(0, pixelBar.style.left.indexOf("px")));
                              var pixelBarHeight = parseInt(pixelBar.style.height.substring(0, pixelBar.style.height.indexOf("px")));

                              // Reposition pixels
                              if(cc == "tl" || cc == "bl"){
                                  pixelBar.style.left = this.settings[cc].radius -pixelBarLeft -1 + "px"; // Left
                              }
                              if(cc == "tr" || cc == "tl"){
                                  pixelBar.style.top =  this.settings[cc].radius -pixelBarHeight -pixelBarTop + "px"; // Top
                              }

                              switch(cc)
                              {
                                  case "tr":
                                      pixelBar.style.backgroundPosition  = "-" + Math.abs((this.boxWidth - this.settings[cc].radius + this.borderWidth) + pixelBarLeft) + "px -" + Math.abs(this.settings[cc].radius -pixelBarHeight -pixelBarTop - this.borderWidth) + "px";
                                      break;

                                  case "tl":
                                      pixelBar.style.backgroundPosition = "-" + Math.abs((this.settings[cc].radius -pixelBarLeft -1)  - this.borderWidth) + "px -" + Math.abs(this.settings[cc].radius -pixelBarHeight -pixelBarTop - this.borderWidth) + "px";
                                      break;

                                  case "bl":
                                      pixelBar.style.backgroundPosition = "-" + Math.abs((this.settings[cc].radius -pixelBarLeft -1) - this.borderWidth) + "px -" + Math.abs((this.boxHeight + this.settings[cc].radius + pixelBarTop) -this.borderWidth) + "px";
                                      break;
                              }
                          }
                      }
                  }

                  if(newCorner)
                  {
                      // Position the container
                      switch(cc)
                      {
                          case "tl":
                            if(newCorner.style.position == "absolute") newCorner.style.top  = "0px";
                            if(newCorner.style.position == "absolute") newCorner.style.left = "0px";
                            if(this.topContainer) this.topContainer.appendChild(newCorner);
                            break;

                          case "tr":
                            if(newCorner.style.position == "absolute") newCorner.style.top  = "0px";
                            if(newCorner.style.position == "absolute") newCorner.style.right = "0px";
                            if(this.topContainer) this.topContainer.appendChild(newCorner);
                            break;

                          case "bl":
                            if(newCorner.style.position == "absolute") newCorner.style.bottom  = "0px";
                            if(newCorner.style.position == "absolute") newCorner.style.left = "0px";
                            if(this.bottomContainer) this.bottomContainer.appendChild(newCorner);
                            break;

                          case "br":
                            if(newCorner.style.position == "absolute") newCorner.style.bottom   = "0px";
                            if(newCorner.style.position == "absolute") newCorner.style.right = "0px";
                            if(this.bottomContainer) this.bottomContainer.appendChild(newCorner);
                            break;
                      }
                  }
              }
          }

          /*
          The last thing to do is draw the rest of the filler DIVs.
          We only need to create a filler DIVs when two corners have
          diffrent radiuses in either the top or bottom container.
          */

          // Find out which corner has the biiger radius and get the difference amount
          var radiusDiff = new Array();
          radiusDiff["t"] = Math.abs(this.settings.tl.radius - this.settings.tr.radius)
          radiusDiff["b"] = Math.abs(this.settings.bl.radius - this.settings.br.radius);

          for(z in radiusDiff)
          {
              // FIX for prototype lib
              if(z == "t" || z == "b")
              {
                  if(radiusDiff[z])
                  {
                      // Get the type of corner that is the smaller one
                      var smallerCornerType = ((this.settings[z + "l"].radius < this.settings[z + "r"].radius)? z +"l" : z +"r");

                      // First we need to create a DIV for the space under the smaller corner
                      var newFiller = document.createElement("DIV");
                      newFiller.style.height = radiusDiff[z] + "px";
                      newFiller.style.width  =  this.settings[smallerCornerType].radius+ "px"
                      newFiller.style.position = "absolute";
                      newFiller.style.fontSize = "1px";
                      newFiller.style.overflow = "hidden";
                      newFiller.style.backgroundColor = this.boxColour;
                      //newFiller.style.backgroundColor = get_random_color();

                      // Position filler
                      switch(smallerCornerType)
                      {
                          case "tl":
                              newFiller.style.bottom = "0px";
                              newFiller.style.left   = "0px";
                              newFiller.style.borderLeft = this.borderString;
                              this.topContainer.appendChild(newFiller);
                              break;

                          case "tr":
                              newFiller.style.bottom = "0px";
                              newFiller.style.right  = "0px";
                              newFiller.style.borderRight = this.borderString;
                              this.topContainer.appendChild(newFiller);
                              break;

                          case "bl":
                              newFiller.style.top    = "0px";
                              newFiller.style.left   = "0px";
                              newFiller.style.borderLeft = this.borderString;
                              this.bottomContainer.appendChild(newFiller);
                              break;

                          case "br":
                              newFiller.style.top    = "0px";
                              newFiller.style.right  = "0px";
                              newFiller.style.borderRight = this.borderString;
                              this.bottomContainer.appendChild(newFiller);
                              break;
                      }
                  }

                  // Create the bar to fill the gap between each corner horizontally
                  var newFillerBar = document.createElement("DIV");
                  newFillerBar.style.position = "relative";
                  newFillerBar.style.fontSize = "1px";
                  newFillerBar.style.overflow = "hidden";
                  newFillerBar.style.backgroundColor = this.boxColour;
                  newFillerBar.style.backgroundImage = this.backgroundImage;

                  switch(z)
                  {
                      case "t":
                          // Top Bar
                          if(this.topContainer)
                          {
                              // Edit by Asger Hallas: Check if settings.xx.radius is not false
                              if(this.settings.tl.radius && this.settings.tr.radius)
                              {
                                  newFillerBar.style.height      = topMaxRadius - this.borderWidth + "px";
                                  newFillerBar.style.marginLeft  = this.settings.tl.radius - this.borderWidth + "px";
                                  newFillerBar.style.marginRight = this.settings.tr.radius - this.borderWidth + "px";
                                  newFillerBar.style.borderTop   = this.borderString;

                                  if(this.backgroundImage != "")
                                    newFillerBar.style.backgroundPosition  = "-" + (topMaxRadius + this.borderWidth) + "px 0px";

                                  this.topContainer.appendChild(newFillerBar);
                              }

                              // Repos the boxes background image
                              this.box.style.backgroundPosition      = "0px -" + (topMaxRadius - this.borderWidth) + "px";
                          }
                          break;

                      case "b":
                          if(this.bottomContainer)
                          {
                              // Edit by Asger Hallas: Check if settings.xx.radius is not false
                              if(this.settings.bl.radius && this.settings.br.radius)
                              {
                                  // Bottom Bar
                                  newFillerBar.style.height       = botMaxRadius - this.borderWidth + "px";
                                  newFillerBar.style.marginLeft   = this.settings.bl.radius - this.borderWidth + "px";
                                  newFillerBar.style.marginRight  = this.settings.br.radius - this.borderWidth + "px";
                                  newFillerBar.style.borderBottom = this.borderString;

                                  if(this.backgroundImage != "")
                                    newFillerBar.style.backgroundPosition  = "-" + (botMaxRadius + this.borderWidth) + "px -" + (this.boxHeight + (topMaxRadius + this.borderWidth)) + "px";

                                  this.bottomContainer.appendChild(newFillerBar);
                              }
                          }
                          break;
                  }
              }
          }

          /*
          AutoPad! apply padding if set.
          */
          if(this.settings.autoPad == true && this.boxPadding > 0)
          {
              // Create content container
              var contentContainer = document.createElement("DIV");

              // Set contentContainer's properties
              contentContainer.style.position = "relative";
              contentContainer.innerHTML      = this.boxContent;
              contentContainer.className      = "autoPadDiv";

              // Get padding amounts
              var topPadding = Math.abs(topMaxRadius - this.boxPadding);
              var botPadding = Math.abs(botMaxRadius - this.boxPadding);

              // Apply top padding
              if(topMaxRadius < this.boxPadding)
                contentContainer.style.paddingTop = topPadding + "px";

              // Apply Bottom padding
              if(botMaxRadius < this.boxPadding)
                contentContainer.style.paddingBottom = botMaxRadius + "px";

              // Apply left and right padding
              contentContainer.style.paddingLeft = this.boxPadding + "px";
              contentContainer.style.paddingRight = this.boxPadding + "px";

              // Append contentContainer
              this.contentDIV = this.box.appendChild(contentContainer);
          }
      }

      /*
      This function draws the pixles
      */
      this.drawPixel = function(intx, inty, colour, transAmount, height, newCorner, image, cornerRadius)
      {
          // Create pixel
          var pixel = document.createElement("DIV");
          pixel.style.height   = height + "px";
          pixel.style.width    = "1px";
          pixel.style.position = "absolute";
          pixel.style.fontSize = "1px";
          pixel.style.overflow = "hidden";

          // Max Top Radius
          var topMaxRadius = Math.max(this.settings["tr"].radius, this.settings["tl"].radius);

          // Dont apply background image to border pixels
          if(image == -1 && this.backgroundImage != "")
          {
              pixel.style.backgroundImage = this.backgroundImage;
			           pixel.style.backgroundPosition  = "-" + (this.boxWidth - (cornerRadius - intx) + this.borderWidth) + "px -" + ((this.boxHeight + topMaxRadius + inty) -this.borderWidth) + "px";
		        }
          else
          {
              pixel.style.backgroundColor = colour;
          }

          // Set opacity if the transparency is anything other than 100
          if (transAmount != 100)
            setOpacity(pixel, transAmount);

          // Set the pixels position
          pixel.style.top = inty + "px";
          pixel.style.left = intx + "px";

          newCorner.appendChild(pixel);
      }
  }

  // ------------- UTILITY FUNCTIONS

  // Inserts a element after another
  function insertAfter(parent, node, referenceNode)
  {
	     parent.insertBefore(node, referenceNode.nextSibling);
  }

  /*
  Blends the two colours by the fraction
  returns the resulting colour as a string in the format "#FFFFFF"
  */
  function BlendColour(Col1, Col2, Col1Fraction)
  {
      var red1 = parseInt(Col1.substr(1,2),16);
      var green1 = parseInt(Col1.substr(3,2),16);
      var blue1 = parseInt(Col1.substr(5,2),16);
      var red2 = parseInt(Col2.substr(1,2),16);
      var green2 = parseInt(Col2.substr(3,2),16);
      var blue2 = parseInt(Col2.substr(5,2),16);

      if(Col1Fraction > 1 || Col1Fraction < 0) Col1Fraction = 1;

      var endRed = Math.round((red1 * Col1Fraction) + (red2 * (1 - Col1Fraction)));
      if(endRed > 255) endRed = 255;
      if(endRed < 0) endRed = 0;

      var endGreen = Math.round((green1 * Col1Fraction) + (green2 * (1 - Col1Fraction)));
      if(endGreen > 255) endGreen = 255;
      if(endGreen < 0) endGreen = 0;

      var endBlue = Math.round((blue1 * Col1Fraction) + (blue2 * (1 - Col1Fraction)));
      if(endBlue > 255) endBlue = 255;
      if(endBlue < 0) endBlue = 0;

      return "#" + IntToHex(endRed)+ IntToHex(endGreen)+ IntToHex(endBlue);
  }

  /*
  Converts a number to hexadecimal format
  */
  function IntToHex(strNum)
  {
      base = strNum / 16;
      rem = strNum % 16;
      base = base - (rem / 16);
      baseS = MakeHex(base);
      remS = MakeHex(rem);

      return baseS + '' + remS;
  }


  /*
  gets the hex bits of a number
  */
  function MakeHex(x)
  {
      if((x >= 0) && (x <= 9))
      {
          return x;
      }
      else
      {
          switch(x)
          {
              case 10: return "A";
              case 11: return "B";
              case 12: return "C";
              case 13: return "D";
              case 14: return "E";
              case 15: return "F";
          }
      }
  }


  /*
  For a pixel cut by the line determines the fraction of the pixel on the 'inside' of the
  line.  Returns a number between 0 and 1
  */
  function pixelFraction(x, y, r)
  {
      var pixelfraction = 0;

      /*
      determine the co-ordinates of the two points on the perimeter of the pixel that the
      circle crosses
      */
      var xvalues = new Array(1);
      var yvalues = new Array(1);
      var point = 0;
      var whatsides = "";

      // x + 0 = Left
      var intersect = Math.sqrt((Math.pow(r,2) - Math.pow(x,2)));

      if ((intersect >= y) && (intersect < (y+1)))
      {
          whatsides = "Left";
          xvalues[point] = 0;
          yvalues[point] = intersect - y;
          point =  point + 1;
      }
      // y + 1 = Top
      var intersect = Math.sqrt((Math.pow(r,2) - Math.pow(y+1,2)));

      if ((intersect >= x) && (intersect < (x+1)))
      {
          whatsides = whatsides + "Top";
          xvalues[point] = intersect - x;
          yvalues[point] = 1;
          point = point + 1;
      }
      // x + 1 = Right
      var intersect = Math.sqrt((Math.pow(r,2) - Math.pow(x+1,2)));

      if ((intersect >= y) && (intersect < (y+1)))
      {
          whatsides = whatsides + "Right";
          xvalues[point] = 1;
          yvalues[point] = intersect - y;
          point =  point + 1;
      }
      // y + 0 = Bottom
      var intersect = Math.sqrt((Math.pow(r,2) - Math.pow(y,2)));

      if ((intersect >= x) && (intersect < (x+1)))
      {
          whatsides = whatsides + "Bottom";
          xvalues[point] = intersect - x;
          yvalues[point] = 0;
      }

      /*
      depending on which sides of the perimeter of the pixel the circle crosses calculate the
      fraction of the pixel inside the circle
      */
      switch (whatsides)
      {
              case "LeftRight":
              pixelfraction = Math.min(yvalues[0],yvalues[1]) + ((Math.max(yvalues[0],yvalues[1]) - Math.min(yvalues[0],yvalues[1]))/2);
              break;

              case "TopRight":
              pixelfraction = 1-(((1-xvalues[0])*(1-yvalues[1]))/2);
              break;

              case "TopBottom":
              pixelfraction = Math.min(xvalues[0],xvalues[1]) + ((Math.max(xvalues[0],xvalues[1]) - Math.min(xvalues[0],xvalues[1]))/2);
              break;

              case "LeftBottom":
              pixelfraction = (yvalues[0]*xvalues[1])/2;
              break;

              default:
              pixelfraction = 1;
      }

      return pixelfraction;
  }


  // This function converts CSS rgb(x, x, x) to hexadecimal
  function rgb2Hex(rgbColour)
  {
      try{

          // Get array of RGB values
          var rgbArray = rgb2Array(rgbColour);

          // Get RGB values
          var red   = parseInt(rgbArray[0]);
          var green = parseInt(rgbArray[1]);
          var blue  = parseInt(rgbArray[2]);

          // Build hex colour code
          var hexColour = "#" + IntToHex(red) + IntToHex(green) + IntToHex(blue);
      }
      catch(e){

          alert("There was an error converting the RGB value to Hexadecimal in function rgb2Hex");
      }

      return hexColour;
  }

  // Returns an array of rbg values
  function rgb2Array(rgbColour)
  {
      // Remove rgb()
      var rgbValues = rgbColour.substring(4, rgbColour.indexOf(")"));

      // Split RGB into array
      var rgbArray = rgbValues.split(", ");

      return rgbArray;
  }

  /*
  Function by Simon Willison from sitepoint.com
  Modified by Cameron Cooke adding Safari's rgba support
  */
  function setOpacity(obj, opacity)
  {
      opacity = (opacity == 100)?99.999:opacity;

      if(isSafari && obj.tagName != "IFRAME")
      {
          // Get array of RGB values
          var rgbArray = rgb2Array(obj.style.backgroundColor);

          // Get RGB values
          var red   = parseInt(rgbArray[0]);
          var green = parseInt(rgbArray[1]);
          var blue  = parseInt(rgbArray[2]);

          // Safari using RGBA support
          obj.style.backgroundColor = "rgba(" + red + ", " + green + ", " + blue + ", " + opacity/100 + ")";
      }
      else if(typeof(obj.style.opacity) != "undefined")
      {
          // W3C
          obj.style.opacity = opacity/100;
      }
      else if(typeof(obj.style.MozOpacity) != "undefined")
      {
          // Older Mozilla
          obj.style.MozOpacity = opacity/100;
      }
      else if(typeof(obj.style.filter) != "undefined")
      {
          // IE
          obj.style.filter = "alpha(opacity:" + opacity + ")";
      }
      else if(typeof(obj.style.KHTMLOpacity) != "undefined")
      {
          // Older KHTML Based Browsers
          obj.style.KHTMLOpacity = opacity/100;
      }
  }

  /*
  Returns index if the passed value is found in the
  array otherwise returns false.
  */
  function inArray(array, value)
  {
      for(var i = 0; i < array.length; i++){

          // Matches identical (===), not just similar (==).
          if (array[i] === value) return i;
      }

      return false;
  }

  /*
  Returns true if the passed value is found as a key
  in the array otherwise returns false.
  */
  function inArrayKey(array, value)
  {
      for(key in array){

          // Matches identical (===), not just similar (==).
          if(key === value) return true;
      }

      return false;
  }

  // Cross browser add event wrapper
  function addEvent(elm, evType, fn, useCapture) {
	  if (elm.addEventListener) {
		  elm.addEventListener(evType, fn, useCapture);
		  return true;
	  }
	  else if (elm.attachEvent) {
		  var r = elm.attachEvent('on' + evType, fn);
		  return r;
	  }
	  else {
		  elm['on' + evType] = fn;
	  }
  }

  // Cross browser remove event wrapper
  function removeEvent(obj, evType, fn, useCapture){
    if (obj.removeEventListener){
      obj.removeEventListener(evType, fn, useCapture);
      return true;
    } else if (obj.detachEvent){
      var r = obj.detachEvent("on"+evType, fn);
      return r;
    } else {
      alert("Handler could not be removed");
    }
  }

  // Formats colours
  function format_colour(colour)
  {
      var returnColour = "#ffffff";

      // Make sure colour is set and not transparent
      if(colour != "" && colour != "transparent")
      {
          // RGB Value?
          if(colour.substr(0, 3) == "rgb")
          {
              // Get HEX aquiv.
              returnColour = rgb2Hex(colour);
          }
          else if(colour.length == 4)
          {
              // 3 chr colour code add remainder
              returnColour = "#" + colour.substring(1, 2) + colour.substring(1, 2) + colour.substring(2, 3) + colour.substring(2, 3) + colour.substring(3, 4) + colour.substring(3, 4);
          }
          else
          {
              // Normal valid hex colour
              returnColour = colour;
          }
      }

      return returnColour;
  }

  // Returns the style value for the property specfied
  function get_style(obj, property, propertyNS)
  {
      try
      {
          if(obj.currentStyle)
          {
              var returnVal = eval("obj.currentStyle." + property);
          }
          else
          {
              /*
              Safari does not expose any information for the object if display is
              set to none is set so we temporally enable it.
              */
              if(isSafari && obj.style.display == "none")
              {
                obj.style.display = "";
                var wasHidden = true;
              }

              var returnVal = document.defaultView.getComputedStyle(obj, '').getPropertyValue(propertyNS);

              // Rehide the object
              if(isSafari && wasHidden)
              {
                  obj.style.display = "none";
              }
          }
      }
      catch(e)
      {
          // Do nothing
      }

      return returnVal;
  }

  // Get elements by class by Dustin Diaz.
  function getElementsByClass(searchClass, node, tag)
  {
	     var classElements = new Array();

      if(node == null)
		      node = document;
	     if(tag == null)
		      tag = '*';

	     var els = node.getElementsByTagName(tag);
	     var elsLen = els.length;
	     var pattern = new RegExp("(^|\s)"+searchClass+"(\s|$)");

	     for (i = 0, j = 0; i < elsLen; i++)
      {
		        if(pattern.test(els[i].className))
          {
			           classElements[j] = els[i];
			           j++;
		        }
	     }

	     return classElements;
  }

  // Displays error message
  function newCurvyError(errorMessage)
  {
      return new Error("curvyCorners Error:\n" + errorMessage)
  }

// bookmark
// ---------------------------------------------

url = 'http://www.reasonableproperty.co.uk/';
name = '脂肪燃焼のサプリメント';
function bookMark() {
  window.external.addFavorite(url,name);
}

  
// default script
// ---------------------------------------------------- 

// Copyright (c) 1996-1997 Athenia Associates.
// http://www.webreference.com/js/
// License is granted if and only if this entire
// copyright notice is included. By Tomer Shiran.

function setCookie (name, value, expires, path, domain, secure) {
    var curCookie = name + "=" + escape(value) + (expires ? "; expires=" + expires : "") +
        (path ? "; path=" + path : "") + (domain ? "; domain=" + domain : "") + (secure ? "secure" : "");
    document.cookie = curCookie;
}

function getCookie (name) {
    var prefix = name + '=';
    var c = document.cookie;
    var nullstring = '';
    var cookieStartIndex = c.indexOf(prefix);
    if (cookieStartIndex == -1)
        return nullstring;
    var cookieEndIndex = c.indexOf(";", cookieStartIndex + prefix.length);
    if (cookieEndIndex == -1)
        cookieEndIndex = c.length;
    return unescape(c.substring(cookieStartIndex + prefix.length, cookieEndIndex));
}

function deleteCookie (name, path, domain) {
    if (getCookie(name))
        document.cookie = name + "=" + ((path) ? "; path=" + path : "") +
            ((domain) ? "; domain=" + domain : "") + "; expires=Thu, 01-Jan-70 00:00:01 GMT";
}

function fixDate (date) {
    var base = new Date(0);
    var skew = base.getTime();
    if (skew > 0)
        date.setTime(date.getTime() - skew);
}

function rememberMe (f) {
    var now = new Date();
    fixDate(now);
    now.setTime(now.getTime() + 365 * 24 * 60 * 60 * 1000);
    now = now.toGMTString();
    if (f.author != undefined)
       setCookie('mtcmtauth', f.author.value, now, '/', '', '');
    if (f.email != undefined)
       setCookie('mtcmtmail', f.email.value, now, '/', '', '');
    if (f.url != undefined)
       setCookie('mtcmthome', f.url.value, now, '/', '', '');
}

function forgetMe (f) {
    deleteCookie('mtcmtmail', '/', '');
    deleteCookie('mtcmthome', '/', '');
    deleteCookie('mtcmtauth', '/', '');
    f.email.value = '';
    f.author.value = '';
    f.url.value = '';
}

function hideDocumentElement(id) {
    var el = document.getElementById(id);
    if (el) el.style.display = 'none';
}

function showDocumentElement(id) {
    var el = document.getElementById(id);
    if (el) el.style.display = 'block';
}

var commenter_name;

function individualArchivesOnLoad(commenter_name) {




    if (document.comments_form) {
        if (!commenter_name && (document.comments_form.email != undefined) &&
            (mtcmtmail = getCookie("mtcmtmail")))
            document.comments_form.email.value = mtcmtmail;
        if (!commenter_name && (document.comments_form.author != undefined) &&
            (mtcmtauth = getCookie("mtcmtauth")))
            document.comments_form.author.value = mtcmtauth;
        if (document.comments_form.url != undefined && 
            (mtcmthome = getCookie("mtcmthome")))
            document.comments_form.url.value = mtcmthome;
        if (document.comments_form["bakecookie"]) {
            if (mtcmtauth || mtcmthome) {
                document.comments_form.bakecookie.checked = true;
            } else {
                document.comments_form.bakecookie.checked = false;
            }
        }
    }
}

function writeTypeKeyGreeting(commenter_name, entry_id) {

}

